base[Augment]
Emergent Protection
[Augment] · Base Item
Emergent Protection
Augment
Limit: 1 Ancient Augment
Requires Level 65
Helmets: Gain 1 Endurance Charge on reaching Low Life, only once every 2 seconds
Gloves: Banners also grant 2% of Life Regenerated per second to affected targets
Boots: When you stop Sprinting, gain Guard equal to 4% of maximum Life per second spent Sprinting, up to a maximum of 20%, for 4 seconds
Bonded:
Helmets: 40% increased Endurance Charge Duration
Gloves: Regenerate 0.5% of maximum Life per second
Boots: 20% increased Guard gained
It flexed its molten limbs and caressed its
metal bones. It meticulously rearranged
itself until it was complete.
metal bones. It meticulously rearranged
itself until it was complete.
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.

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