base[Augment]

Emergent Possibility

[Augment] · Base Item
Emergent Possibility
Augment
Limit: 1 Ancient Augment
Requires Level 65
Gloves: Gain 1% of Damage as Extra Damage of a random Element per
Rune Socketed in Equipped Items
Boots: 50% increased Runic Ward Regeneration Rate while Sprinting
Body Armours: 15% of Chaos Damage from Hits taken as a Damage of a random Element
Bonded:
Gloves: 20% increased Elemental Damage
Boots: 15% increased Runic Ward Cost Efficiency
Body Armours: +13% to Chaos Resistance
The once infinitesimal creature erupted.
It was not torn apart, but expanded, filled
with the matter and will of the stars.
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Emergent Possibility
[Press Alt to inspect]