Browse Builds

Fubgun 0.5 冰霜射击开荒

View the build details, gear, skills, and passive setup shared by akdn.
PoE 2 Build

Fubgun 0.5 冰霜射击开荒

The Last of the Druids LevelingRanger RangerDeadeye Deadeye
Byakdn·Updated on May 21, 2026
Build Set Manager

这是锐眼 Ice Shot 升级开荒攻略,通关剧情后切换至终局攻略。

虽然这份是 Ice Shot练级攻略,但该技能要31 级才能解锁,所以前期先用 Lightning Arrow 搭配 Lightning Rod 过渡使用。

商店正则筛选"!cros|crud" "s: (am|ri|be|bow)|ovem|[egdl] to.at"

(直接复制粘贴到商店界面,快速筛选可入手装备)

Equipment

弓具

46 级更换 Artillery Bow是剧情阶段最后一轮弓具升级。该基底拥有极高基础物理伤害,优先挑选带高额百分比物理伤害词条的成品,这类词条搭配收益远超其他属性组合。若找不到带百分比物理伤害的,选用高攻击点伤词条的弓也完全够用。并非硬性强求,只要整体 DPS 足够,任意高伤弓都能适配,Artillery Bow只是这个等级段最适合打造的优质基底而已。

药剂

剧情流程里持续更新生命、魔力药剂,达到对应等级即可在商店购入高阶药剂(10/16/23/30/40/50/60 级)。

箭袋

优先选带技能等级加成与高额点伤的,基底类型无关紧要。

鞋子

尽量挑选带移速词条的鞋子,每隔 1-2 级逛商店搜寻,只换同带移速的鞋子,绝不舍弃移速

其余装备

优先选用闪避装、闪避 + 能量护盾混装,没有就随缘穿最优属性装备。
头盔、腰带、项链用来补属性:腰带堆力量,头盔补敏捷 / 智慧。
其余部位优先堆生命、抗性;手套、戒指优先堆点伤;高闪避胸甲是不错的防御选择。

重中之重

  1. 带品质的武器全部拆解换取 Blacksmith's Whetstone ,带孔装备拆解换取 Artificer's Shard,剧情开荒装备打造刚需。

  2. 个人玩法建议:所有稀有装备全部卖给商店换金币,留到第三章、第四章赌装提升战力。


Skills
Support Gem Requirements:Str 40Dex 157Int 86
1
Ice Shot
2
Snipe
3
Freezing Mark
4
Herald of Ice
5
Barrage
6
Ice-Tipped Arrows
7
Combat Frenzy
8
Wind Dancer
9
Tornado Shot

低等工匠石使用优先级 SnipeIce ShotFreezing MarkHerald of Ice

宝石品质提升优先级Ice ShotFreezing MarkHerald of IceSnipe

剧情流程里如果掉落第二颗 Greater Jeweller's Orb,就给Ice Shot连上Fork。第一颗优先给Snipe,提升首领爆发伤害。

你的第一颗 5 级辅助宝石优先给Freezing Mark搭配Charged Mark,能稳定给首领挂上感电状态,进一步拉高整体输出。

核心打法思路:先冻结首领,看准时机用 Barrage衔接打出Snipe爆发。若不习惯 Snipe操作,可把 Window of Opportunity II替换为 Hourglass Elemental Focus,原搭配手感其实很顺手。

Escape Shot平时基本不用,仅需在急需给首领快速叠满冻结值时释放即可。

首领输出循环:首领出场前开启 Ice-Tipped Arrows,释放 Freezing Mark,持续释放Ice Shot直至目标被冻结;成功冻结后,衔接Barrage再接Snipe打爆发。此时 Freezing Salvo变为可选技能,带它能更快冻住首领;想减少操作按键,直接舍弃即可。

清图流程:常驻Ice-Tipped Arrows、靠Freezing Mark吃额外增伤,主力用Ice Shot刷图;仅在应对稀有怪或大规模集群怪物时开启Ice-Tipped Arrows即可。

Tornado Shot既能用来清图,也能补足首领战伤害。打首领时,在其刷新前提前把该技能释放在首领出生位置即可。

Passive Tree
Loading...
Stats

Mana

  • 30% increased Mana Regeneration Rate
  • 60% increased Mana Cost Efficiency of Marks

Ailments

  • 100% increased Freeze Buildup
  • 30% increased chance to Shock
  • 10% increased chance to inflict Ailments
  • 40% increased Freeze Buildup with Empowered Attacks

Other Survivability Stats

  • 5% of Physical Damage from Hits taken as Damage of a Random Element

Attributes

  • +100 to any Attribute
  • +20 to Dexterity

Misc

  • 9% increased Movement Speed
  • 15% chance to Pierce an Enemy
  • 20% increased Effect of your Mark Skills
  • 10% chance to Blind Enemies on Hit with Attacks
  • 5% chance to Daze on Hit
  • +50% Surpassing chance to fire an additional Arrow
  • Projectiles deal 20% more Hit damage to targets in the first 3.5 metres of their movement, scaling down with distance travelled to reach 0% after 7 metres
  • Gain Tailwind on Skill use
  • Lose all Tailwind when Hit
  • Attacks have 25% chance to Maim on Hit
  • Mark Skills have 50% increased Skill Effect Duration
  • Enemies you Mark have 10% reduced Accuracy Rating
  • 4% increased Movement Speed if you've used a Mark Recently
  • +10 to Dexterity and Intelligence

Other Offensive Stats

  • 28% increased Projectile Speed
  • 8% increased Area of Effect for Attacks
  • Enemies Frozen by you have -8% to Cold Resistance
  • Skills fire an additional Projectile

Skill Speed

  • 28% increased Skill Speed
  • 20% increased Attack Speed
  • 8% increased Attack and Cast Speed
  • Mark Skills have 20% increased Use Speed

Defences

  • 78% increased Evasion Rating
  • 48% increased maximum Energy Shield
  • Gain Deflection Rating equal to 10% of Evasion Rating
  • 30% increased Evasion Rating if you have Hit an Enemy Recently
  • 40% increased Evasion Rating while moving

Damage

  • Gain 5% of Damage as Extra Cold Damage
  • 56% increased Elemental Damage with Attacks
  • 162% increased Attack Damage
  • 24% increased Attack Cold Damage
  • 48% increased Elemental Damage
  • 81% increased Projectile Damage
  • Damage Penetrates 12% Elemental Resistances
  • 40% increased Cold Damage while affected by Herald of Ice
  • 20% increased Damage for each type of Elemental Ailment on Enemy
  • 24% increased Damage while affected by a Herald
  • 40% increased Fire Damage while affected by Herald of Ash
  • 33% increased Damage with Hits against Enemies affected by Ailments
  • 40% increased Lightning Damage while affected by Herald of Thunder
  • Enemies you Mark take 10% increased Damage
  • Empowered Attacks Gain 16% of Damage as Extra Cold Damage

升到 31 级后,设置好武器切换技能点(通关第三章丛林遗迹击败猩猩 BOSS 后,刚好能凑齐 10 点)。

设置方式很简单:把 Freezing Mark 绑定在二号武器切换栏,同时点出天赋底部对应的印记相关点数。其余所有技能全部放到一号武器切换栏。(在技能面板点开技能详情,即可分配绑定对应武器组)

升华天赋加点顺序

Projectile Proximity Specialisation ( Point Blank)→ Endless MunitionsGathering Winds

Atlas Tree
Loading...
General Notes

剧情任务奖励

  1. 第二章 :提升护符充能获取效率

  2. 第三章 :提升眩晕阈值

  3. 第四章:选敏捷 / 闪电抗性 / 火焰抗性

  4. 第四章:提升药剂生命回复量

  5. 间歇期奖励:可自选抗性、移速、全域防御

    (该奖励随时可免费更换,无需纠结)